
We are always looking to introduce new players to the game and the literal best time to do this is at a server wipe.
#Shadowbane emulator forum free
The game utilizes tab-targeting and is free to play. Even after almost 20 years, new character builds are being invented, new spec groups developed, the options are limitless! Over the past few months, we have been working to create additional content to decentralize PvP to allow solo players and smaller groups alternate paths to end game PvP encounters through our Bounty system. The game has a hardcore PvP element, only a few cities are considered safe holds, and once you reach the mainlands (~1-hour investment) any death results in your inventory being up for grabs to be looted.

Shadowbane is an older, tab-target sandbox MMO focused on player-driven conflict, city-building, and complex character creation. People on the emulation team were playing the game and created even more problems that the retail launch never had.Shadowbane is one for the history books to be studied and learned from it's mistakes, but never revived.The Shadowbane Emulator ("SBEmu") project will be starting a new fresh server to kick off Season 6 on January 11th. A big guild's last city taken and suddenly 30% of the server never logs on again.Also this game has been emulated in the past and it was a fucking disaster, and I don't mean it was a technical disaster. The ability to lose months worth of work, tens of thousands of playtime hours in a single night makes people quit in droves in a single night. It's clearly an extremely tight community (welcoming of new players too) and it's nice to finally have a true MMORPG to play again. It's not just about looks, class and a name either -you actually get to make a character, stats and all, exactly the way you want and I find that quite refreshing.Įspecially once I learned that the strength stat actually determines the height of your character -a pretty cool feature.After several of our PVP bouts, veteran players from other guilds have been quick to give all of us noobs pointers and a few have even entered our Discord server to give us additional praise. Each night we have several farming parties being trained by veterans and I am incredibly thankful for their assistance because without them, I would be lost and likely would have uninstalled the game in a matter of minutes out of sheer confusion.The character creation is insanely DEEP -it's like making a D&D character.
#Shadowbane emulator forum how to
The entertainment value is unmatched and the gameplay experience has been sublime.I'm in the guild 'FEAR THE NOOBS' (a guild dedicated to learning how to play) and the leadership has been extremely helpful in showing us the ropes and taking our onslaught of questions. No P2W, No in-game store, No subscription, and No cost to enter. Disclaimer: I love PVP and I especially love titles that focus around community gameplay (working as a group - not solo).ĭarkfall was my previous favorite FFA PVP title and I can already see that Shadowbane will surpass it -with ease.I'm a complete Shadowbane newbie, I went into the entire experience blind after seeing that Reddit post and I am extremely thankful that I did as I'm completely hooked!Since Friday's launch, I've already invested over 24 hours into the game and I'm having more fun in this archaic title than damn near every MMO since WoW's release in 2004. Roughly 70% USA, 25% EU, 5% AsiaHow to play:Check out the website for discord links, there is a new player discord and a new player nation with guilds and a city on the new map!. We’re happy to report that the focus we had on stability and performance paid off and we had virtually no reports of lag or rubberbanding! The server barely felt the load last night as you can see in the two screen shots below.IMGIMGWe also set some records for population, with over 1000 unique accounts having registered with the launcher so far.

There was some rubber banding issue on newb island with run buff differences between client and server, but fix is incoming and it's minor.Server pop has sat stable around 500ish any given time at the end of the weekend, hoping to push 800 at peak, which is plenty with the smaller map set the devs have created.From the devs:Last night the new Shadowbane Emulator team launched our first sever. Wednesday -Also did I mention we have a server? Server launched this weekend flawlessly (really, first time without lag spikes probably ever, live included).
